Aaron
van der
Brugge
About me
Skills
Works
Contact
Timeline
Work Experience
Unity Engineering
7+ years Unity3D development (mobile & PC)
Gameplay systems, tools, UI/UX, camera systems
Modular architecture, SO-driven design, dependency injection
Player movement, interaction systems, physics, basic AI
Localization & multi-platform builds (iOS, Android, WebGL, PC)
Multiplayer networking (Photon, Nakama, Coherence)
In-app purchases & live-ops systems
Debugging & profiling (Unity Profiler, Sentry, Bugsnag)
Feature Implementation
Housing systems (3D decoration, furniture placement)
Farming systems (planting, harvesting, resource loops)
RPG battle mechanics & combat flow
Mini-games & prototype systems
Particle effects (2D/3D) & VFX optimization
Inventory, crafting & customization systems
Code Structure & SDK Integration
Firebase, Photon, Nakama, Facebook SDK, IAP frameworks
Message-bus systems & event-driven architecture
Backend collaboration (saving, loading, syncing)
Addressables & Asset Bundles pipelines
Web3 & Emerging Tech
Blockchain-integrated gameplay loops
Wallet authentication & NFT-based inventories
Smart contract interaction from Unity
Metaverse world-building & interactive systems
VR/AR development (Unity XR, WebXR, Vuforia)
Programming & Technical Skills
C#, JavaScript, SQL
React & Angular experience
Unreal Engine (secondary)
AI-assisted development (CursorAI, ChatGPT)
Publishing & Production
Publishing on Steam, App Store, Google Play
Versioning, metadata, release approvals
Agile workflows & sprint planning
Player feedback loops & community handling
Monetization (IAP, ads, subscriptions, NFTs)
Design & Collaboration
Feature pitch decks & system design proposals
Game balancing & fine-tuning with art/design teams
Cross-department communication (English/Korean)
Art & Content Creation
Blender (modeling, light VFX)
Autodesk Maya fundamentals
Pixel art production
Basic animation principles & asset workflows
Additional Experience
Korean communication (work, localization)
Teaching & mentoring junior developers
Git/Jira/Perforce version control & team workflows
Kickstarter crowdfunding for game development