Metaverse

ZTX — Virtual World & Digital Fashion Platform

Senior Unity Developer / Systems Engineer (2022–2025)
Remote — US-based company, working from Korea
Tech: Unity3D, Photon, Nakama, Firebase, Blockchain, Addressables

ZTX began as a Web3 PC-based MMO focused on land ownership, housing, and avatar customization, then pivoted into a mobile-first Web3 social fashion platform. I was part of the original core team and remained through the full product transition, working remotely with a distributed team primarily based in the US.

Key Contributions

  • Built the 3D house & garden decoration system
  • Implemented planting, harvesting, and material systems
  • Developed player movement and interaction systems
  • Created multiple mini-games
  • Implemented real-time multiplayer synchronization
  • Integrated IAP, inbox, and live notification systems
  • Integrated Firebase, Nakama, Photon, Facebook SDK
  • Implemented blockchain transaction flows for in-game assets
  • Designed modular architecture using message bus & dependency injection
  • Optimized asset streaming with Addressables
  • Built camera systems, UI frameworks, and particle layering

Team Impact

  • Acted as bridge between Korean and international teams
  • Worked closely with backend on data synchronization and live operations
  • Created internal technical presentations for feature planning