Kippo started as a gaming-focused dating app. The team wanted to take it further — to build a shared game world inside the app where users could actually play together, move through social spaces, and interact in real time. The idea was solid. The problem was that Unity needed to live inside an already-shipping native iOS and Android app without breaking anything that was already working.
I was the sole senior Unity developer. Three months. The result: a multiplayer social game layer embedded in a live app, contributing to 500K+ Google Play downloads and a $4.5M investment round.